All Duskfade Levels & Areas
Every region in story order, with the boss fights and collectibles confirmed in each one. Revisit any area for its cleanup run after the credits.
Tick Town
#1The opening town and first area of Duskfade. Zirian's journey starts here under the Clock Tower's eternal night.
Collectibles: N1-C0in, Flask of Dye, Music Box, Thieving Kitten
Ezarus Forest
#2The first forest region, where Zirian finds Timeflux Channeler 1.
Collectibles: Timeflux Channeler
Scorched Grove
#3A scorched grove on the path toward the mines.
Collectibles: Broken Stained Glass
Starstone Mines
#4The mining region. The Wrath boss fight waits in the Howling Geode right after.
Mount Cinder
#5A volcanic mountain. The Guayota boss fight follows in the Prison of the Beast.
Meridian Village
#6A village hub region between the mountain and the port.
Collectibles: Broken Stained Glass
Lantern Port
#7The port area. Timeflux Channeler 2 is collected shortly after, on the way to the Clockwork Academy.
Collectibles: Timeflux Channeler
Clockwork Academy
#8The academy district with the Apprentice's Wing and Craftman's Wing. The Sadness boss fight takes place in the Amphitheater of Tears.
Collectibles: Broken Stained Glass
Great Library
#9The library region. The Watcher boss fight takes place in the Scriptorium of the Twelve right after.
Collectibles: Broken Stained Glass
Canal Hamlet
#10A canalside hamlet. Timeflux Channeler 3 is collected after this area, before the Guilt fight.
Collectibles: Timeflux Channeler
Celestial Kingdom
#11A heavenly late-game region reached after the Observatory.
Royal Highroads
#12The highroads leading to the Auric Palace.
Auric Palace
#13The golden palace. The Father Gaoth boss fight takes place in the Veiled Chambers right after.
Collectibles: N1-C0in, Flask of Dye, Music Box, Star Core Fragment, Upgrade Gear, Broken Stained Glass, Rainbow Ingot
Deepthorne
#14A thorned depths region. Timeflux Channeler 4 is collected after this area.
Collectibles: Timeflux Channeler
Stonetusk Canyon
#15The canyon region, tied to two hidden achievements.
Clockmaker's Rest
#16A resting place for clockmakers. The Solitude boss fight follows right after.
Desert of the Last Memory
#17The final desert region. The Anchored Wilhelm boss fight takes place in Chronos Aeternum right after.
Chronos Aeternum
#18The time-forged arena region where Anchored Wilhelm awaits, right before the Tower.
The Tower
#19The final area. The Alliras Despair boss fight closes the story, followed by an escape sequence and the credits.