Diagnostic & Bug Guide

Duskfade Collectibles Troubleshooting

Troubleshoot collectible tracking inquiries, uncounted ancient coins, 95% completion stalls, missing cards, Broken Stained Glass shard checks, and 203 vs 216 totals.

๐Ÿ” Cross-check your inventory in real-time

Use our interactive 203 tracker with LocalStorage persistence and exact video timestamp jumps.

Verified Completion Breakdown
In-Level Counter (HUD)203 Items47 Coins, 38 Echoes, 36 Gears, 28 Dyes, 17 Music Boxes, 12 Cores, 12 Hearts, 8 Ingots, 5 Kittens
Gramps' Secret13 Glass ShardsUncounted in HUD; required for Master XII's Secret Gold trophy
Shop Purchases4 ItemsTick Town Shop: 2 Dye Flasks + 2 Rainbow Ingots (for Shopaholic & Sword trophies)

Player Discussions

Community-Reported Registration Inquiries

Below is a summary of collectible-related inquiries and suspected registration anomalies reported on the Steam Community discussions. Important Note: These entries reflect individual player reports and community observations, not confirmed engine bugs. In most instances, missing items are resolved through systematic regional backtracking.

Ancient Coin / Card Not Registering

Player Report / Suspected Issue (Unverified, Pending Official Confirmation)
Source: Nickthebroiler (Steam Community)

Analysis & Fix: Players report picking up an N1-C0in without an immediate card album notification. In verified gameplay, coins are credited to the album inventory upon transitioning zones or reloading the checkpoint. Open your Card Album menu to check the total (47 total required for the 'Collector' trophy).

Broken Stained Glass Shards Not Updating Level Counter

Normal Game Behavior / Frequently Misunderstood
Source: ticobilbo (Steam Community)

Analysis & Fix: Broken Stained Glass shards (13 total) intentionally sit OUTSIDE the in-level 203 collectible counter. They track separately toward Gramps' secret questline for the 'Master XIIโ€™s Secret' Gold trophy. Finding a shard will not increment the in-level 203 counter.

Stuck at 90%โ€“95% Overall Completion

Likely Missed Traversal-Gated Chests
Source: MrMcFancyLan & Mid Ray (Steam Community)

Analysis & Fix: Most completion stalls occur because early regions (Tick Town, Ezarus Forest, Scorched Grove) feature high-elevation chests and gated doors requiring late-game mobility (Grapple Hook, Glide Wings, Rail-Grind). Players bypass them during the story and assume they were collected.

Missing 2 Cards to Complete the Set

Common Regional Overlook
Source: Mid Ray (Steam Community)

Analysis & Fix: Overlooked N1-C0ins frequently occur in high vertical chambers such as the Great Library (Scriptorium upper shafts) and Celestial Kingdom (floating updraft platforms). Cross-reference these regions in our interactive tracker.

Surplus 5 Unused Cogs / Upgrade Gears

Player Report / Unverified Community Observation
Source: Jules (Steam Community)

Analysis & Fix: Several players report finishing the game with 5 surplus Upgrade Gears in inventory after purchasing all items from the Traveler's Shop. This surplus does not prevent unlocking the 'Shopaholic' or 'Master Clockmaker' trophies.

Echo 21 Pickup Observation

Player Report / Suspected Issue (Unverified, Pending Official Confirmation)
Source: Steam Community Discussions

Analysis & Fix: A player reported difficulty triggering the audio prompt for Echo 21 in transitional cave tunnels. Re-entering the zone via fast-travel typically re-renders the memory pickup.

Developer Channels

Official Bug Reporting & Patch Status

Developer Weird Beluga has stated on official community channels that a bug reporting workflow is active to investigate player inquiries following the game's August 13, 2026 launch.

Information verified as of September 2, 2026 (Asia/Shanghai +08:00). Specific bug-form URL not independently verified; monitor official Weird Beluga announcements on Steam and social channels for patch updates.

How to Submit an Actionable Collectible Bug Report:

  • Specify your gaming platform (PC / Steam, PS5, Xbox Series X|S, Switch 2).
  • State the exact region name (e.g., "Ezarus Forest" or "Great Library").
  • Identify the specific collectible name and number (e.g., "N1-C0in #3" or "Echo 21").
  • Include a screenshot of your in-game Card Album and pause menu completion summary.

Systematic Recovery

4-Step Diagnostic Workflow for Missing Collectibles

01

Verify the Verified Completion Breakdown

Understand the counter structure: The in-level HUD tracks 203 standard pickups across 9 categories (47 N1-Coins, 38 Echoes, 36 Upgrade Gears, 28 Dye Flasks, 17 Music Boxes, 12 Star Cores, 12 Clock Hearts, 8 Ingots, 5 Kittens). An additional 13 Broken Stained Glass shards are required for 'Master XII's Secret' (totaling 216 physical in-level pickup spots). Separately, the Tick Town Traveler's Shop sells 2 Flasks of Dye and 2 Rainbow Ingots needed for full trophy completion.

02

Check Traveler's Shop Inventory in Tick Town

Visit the merchant near the Tick Town Fast Travel Point to confirm you purchased the 2 extra Flasks of Dye and 2 extra Rainbow Ingots. These 4 purchases are required for 'The Most Beautiful Sword in the Land' and 'Shopaholic' trophies but do not exist as physical in-level pickup chests.

03

Perform a Post-Game Traversal Backtracking Sweep

Equip your full late-game movement kit (Double Jump, Air Dash, Grapple Hook, Glide Wings, Rail-Grind). Revisit early regions where high-elevation chests and hidden alcoves were unreachable during the initial story pass.

04

Cross-Reference with the Interactive 203 Tracker

Open our browser-persistent 203 Collectibles Tracker, filter region by region, and check off verified items. Use the direct video timestamp buttons to confirm exact pickup coordinates.

Common Blindspots

Region-by-Region Backtracking & Navigation Guide

When sweeping for your final missing items, check these commonly overlooked spots and traversal challenges across key regions. For exact per-item coordinates, video timestamps, and complete checklists, cross-reference our Interactive 203 Tracker and Collectibles Hub.

Region & Story PathHigh-Risk CategoriesVerified Traversal Challenges & CluesGuide Link
Tick Town
Opening Hub
N1-C0ins, Music Box, Thieving KittenKinetic rail at first turn leading to high balcony; path beneath temple bridge; rail-jump crossing toward desert route; balloon crossing toward Inn.View Tick Town โ†—
Ezarus Forest
Volcano Path
N1-C0ins, Echoes, Broken Stained GlassRoof-to-roof rail-grind to open balcony chest; moving pillars past two-rail roof; purple Stopwatch door requiring timeflux slowdown; buried chest opened via String Attack at far bridge end.View Ezarus Forest โ†—
Scorched Grove
Volcano Path
N1-C0ins, Echoes, Star Core FragmentHazards along the path to the mines; requires Air Dash timing across environmental hazards.View Scorched Grove โ†—
Starstone Mines
Volcano Path
Upgrade Gears, Star Core Fragment, Broken Stained GlassVertical mining shafts and elevated platforms requiring precise double-jumping and late-game grapple anchors.View Starstone Mines โ†—
Clockwork Academy Complex
Sea Path (Includes Apprentice's & Craftsman's Wings)
Echoes, Upgrade Gears, Broken Stained GlassApprentice's Wing swinging pendulums; Craftsman's Wing multi-tier rafters; Tanion's Diary narrative chamber.View Clockwork Academy Complex โ†—
Great Library & Scriptorium
Sea Path
N1-C0ins, Echoes, Broken Stained GlassVertical Scriptorium shafts; high-elevation book-stack platforms requiring sustained Glide Wings.View Great Library & Scriptorium โ†—
Stonetusk Canyon
Desert Path
N1-C0ins, Clock Heart Piece, Broken Stained GlassCanyon granny NPC monetary interaction; subterranean passageways and elevated rock arches.View Stonetusk Canyon โ†—
Desert of the Last Memory
Desert Path
Echoes, Upgrade Gears, Rainbow IngotDistant ruined clockwork pillars; late-area exploration spots across extensive desert sands.View Desert of the Last Memory โ†—

FAQ

Frequently Asked Questions

Why is my Duskfade collectible counter stuck at 95%?

A 95% completion stall almost always means you missed high-elevation chests in early regions (such as Tick Town or Ezarus Forest) that required late-game traversal tools (Grapple Hook or Glide Wings) to reach. Check off your inventory region-by-region using our interactive tracker.

Do Broken Stained Glass shards count toward the in-level 203 counter?

No. The 13 Broken Stained Glass shards sit outside the main 203 in-level counter. They track separately for Master XII's Secret (Gramps) and are required for the Platinum trophy. In total, there are 216 physical in-level pickup spots (203 HUD + 13 Shards).

Are any collectibles permanently missable in Duskfade?

No. There are zero missable collectibles in Duskfade. After defeating the final boss and escaping the Clock Tower, fast-travel and free-roam exploration remain permanently unlocked across every collectible region in the campaign.

What should I do if an Ancient Coin / Card doesn't register?

First, open your Card Album menu to verify if the numbered card was added. If it did not register, transition to another region via Fast Travel or reload your checkpoint to force an inventory sync. If the issue persists, submit a report via Weird Beluga's official bug form.

What do the 5 surplus unused cogs / gears mean?

Several community players report having 5 extra Upgrade Gears remaining in their inventory after purchasing every item in the Traveler's Shop. This is an unverified community observation and does not prevent earning the 'Shopaholic' or 'Master Clockmaker' trophies.

Verification log

Sources

  1. Duskfade Collectible Tracking & Completion Community ReportsSteam Community Discussions ยท checked 2026-09-02
  2. Duskfade announcementsWeird Beluga on Steam ยท checked 2026-09-05
  3. Duskfade trophiesTrueTrophies ยท checked 2026-09-05
  4. Duskfade Upgrades, Gears & Clock Hearts GuidePixelTwelve ยท checked 2026-09-01